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Middle
School Internet Sites (6-8)
Sixth
Grade
1.
Number &
Operations (N)
2.
Algebra (A)
3.
Measurement
(M)
4.
Geometry
(G)
5.
Data and
Probability (D)
5. Data and Probability (D)
- Understand the Concept
of Probability and Solve
Problems
Sixth Grade
Understand
the Concept of Probability and
Solve Problems
- D.PR.06.01
Express probabilities as
fractions, decimals, or
percentages between 0 and 1;
know that 0 probability
means an event will not
occur and that probability 1
means an event will occur.
-
Certain and Impossible
Events -
This site defines
certain and impossible
events. The student will
identify as certain or
impossible, and to
compute the
probabilities of these
events. Interactive
spinners and dice are
included. The student
takes a short quiz after
reading and working with
the interactive spinners
and dice.
-
Dice Table
This activity allows the
user to calculate the
probability of each
number (2-12) appearing
when two dice are
rolled. They also get
practice converting
probabilities into
fractions, decimals, and
percentages. This site
gives why, what, and how
to tips for the user.
Student centered
activity.
-
Fish Tank - Math Files
Outstanding -
This is a
student interactive
site, where students
must add or remove
colored fish to a tank
to achieve the correct
answer, finding the
probability of removing
a red fish from a group
of yellow and red fish
in the tank. Several
levels of difficulty, to
challenge all learners.
Levels two and three are
much harder. In these
levels, students must
remove or add fish to
get the desired
probability (listed in
either decimal or
fraction form). Students
have to really use their
problem-solving skills
in level three.
-
Introduction to
Probability
This site defines
experiment, outcome,
event, and probability.
The site helps to
understand the formula
for finding the
probability of an event
and to find the
probabilities of simple
events with equally
likely and with
non-equally likely
outcomes. Interactive
spinners and dice are
included. The student
takes a short quiz after
reading and working with
the interactive spinners
and dice.
-
Simulating Probability
Situations
- Students can use
interactive box models
to explore probability.
Open-ended questions are
included. Bar graphs of
the experiments are
automatically generated.
-
The Cereal Box Problem -
A Lesson in Expected
Value
This activity addresses
the NCTM Standard for
Probability for grades
5-8 through it's use of
modeling situations and
asking students to make
predictions. It includes
online simulation of the
problem in addition to a
hands-on activity using
dice and a pencil and
paper. Also includes
teacher notes,
references and related
questions.
-
What Are Your Chances to
Win? $Lottery
The student is taken
through a short
explanation of how to
determine their chances
of winning a 3 digit
lottery draw. They use
this information to
determine probably for
other lottery games.
- D.PR.06.02
Compute probabilities of
events from simple
experiments with equally
likely
outcomes, e.g., tossing
dice, flipping coins,
spinning spinners, by
listing all possibilities
and finding the fraction
that meets given conditions.
-
Area Probability (Throw
Darts!)
Students manipulate the
size of a circle and a
rectangle to explore the
probability that a dart
thrown into a rectangle
will land in the circle.
-
The Birthday Problem: A
short lesson in
probability
This activity surveys
the possibility of
birthdays occurring on
the same day in as small
a group as 28 students.
It also extends the
problem to using a
computer to simulate
this problem to see what
the probability
generated by a random
list of birthdays would
be.
-
The Cereal Box Problem -
A Lesson in Expected
Value
This activity addresses
the NCTM Standard for
Probability for grades
5-8 through it's use of
modeling situations and
asking students to make
predictions. It includes
online simulation of the
problem in addition to a
hands-on activity using
dice and a pencil and
paper. Also includes
teacher notes,
references and related
questions.
-
Certain and Impossible
Events
This site defines
certain and impossible
events. The student will
identify as certain or
impossible, and to
compute the
probabilities of these
events. Interactive
spinners and dice are
included. The student
takes a short quiz after
reading and working with
the interactive spinners
and dice.
-
Dice Table
This activity allows the
user to calculate the
probability of each
number (2-12) appearing
when two dice are
rolled. They also get
practice converting
probabilities into
fractions, decimals, and
percentages. This site
gives why, what, and how
to tips for the user.
Student centered
activity.
-
Figure This! Math
Challenges for Families
Figure This! Mathematics
Challenges for Families
provides interesting
math challenges that
middle-school students
can do at home with
their families. Each
challenge features a
description of the
important math involved,
a note on where the math
is used in the real
world, a hint to get
started, complete
solutions, a "Try This"
section, additional
related problems with
answers, questions to
think about, fun facts
related to math, and
resources for further
exploration. Math
Challenge #26 is an
example of a problem
that would help teach
this particular
benchmark.
-
Fish Tank - Math Files
Outstanding -
This is a
student interactive
site, where students
must add or remove
colored fish to a tank
to achieve the correct
answer, finding the
probability of removing
a red fish from a group
of yellow and red fish
in the tank. Several
levels of difficulty, to
challenge all learners.
Levels two and three are
much harder. In these
levels, students must
remove or add fish to
get the desired
probability (listed in
either decimal or
fraction form). Students
have to really use their
problem-solving skills
in level three.
-
Independent and
Dependent Events
After a brief
explanation and example
of independent and
dependent events, the
student conducts
experiments, tally
results, and determine
probability to find the
number of yellow chips
in a bag.
-
Introduction to
Probability
This site defines
experiment, outcome,
event, and probability.
The site helps to
understand the formula
for finding the
probability of an event
and to find the
probabilities of simple
events with equally
likely and with
non-equally likely
outcomes. Interactive
spinners and dice are
included. The student
takes a short quiz after
reading and working with
the interactive spinners
and dice.
-
Math Goodies:
Probability Independent
Events
Introduces probability
by giving examples and
interactive samples.
Introduction to
independent events with
challenging exercises,
as well as interactive
games and puzzles are
included. Challenging
quiz for students is
found at the end of the
lesson.
-
Replacement and
Probability
This site is a teacher
lesson plan which goes
through a step by step
description of the
differences between
dependent and
independent events. It
allows the teacher to
use hands-on activities
to show students the
difference. It then has
follow up questions for
the students.
-
Simulating Probability
Situations
- Students can use
interactive box models
to explore probability.
Open-ended questions are
included. Bar graphs of
the experiments are
automatically generated.
-
The Cereal Box Problem -
A Lesson in Expected
Value
This activity addresses
the NCTM Standard for
Probability for grades
5-8 through it's use of
modeling situations and
asking students to make
predictions. It includes
online simulation of the
problem in addition to a
hands-on activity using
dice and a pencil and
paper. Also includes
teacher notes,
references and related
questions.
-
What Are Your Chances to
Win? $Lottery
The student is taken
through a short
explanation of how to
determine their chances
of winning a 3 digit
lottery draw. They use
this information to
determine probably for
other lottery games.
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